![]() In eclipse I have the following configured: Windows 10 64 bit (pro I think, though I doubt it matters) The problem is the compiler fails on SDL_image.h because IT references SDL.h and that reference is apparently bad. That is, the SDL.h and SDL_image.h as referenced by my project code are fine. I have everything set up such that SDL.h is found by the compiler, and SDL_image.h is found by the compiler. This was true up until trying to integrate the SDL_Image library. Instead, I figured I could "point" eclipse at the proper folders and everything should work. I opted not to copy lib and include files into mingw as suggested by some guides. I liked the sound of doing some 64 bit dev, so after a bunch of struggling I got SDL2 to work, scouring the internet and some trial & error I got it set up using the x86_64 libraries with a MinGW-w64 installation. ![]() I'm following the tutorial on youtube for Remaking Cavestory in C++ (great tutorial so far). I've been a software developer for a while, but I haven't done C++ in a long time and I thought I'd try it out with some game developement.
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